ConvivaAdPlayerState
NS_ENUM(NSUInteger, ConvivaAdPlayerState) {
/** Report this state when you can confirm that the player is currently inactive/idle. */
CONVIVA_AD_STOPPED = 1,
/** Report this state when you can confirm that the player is actively rendering video content for the viewer.<br>
This should never be reported for unavailable/blocked content. */
CONVIVA_AD_PLAYING = 3,
/** Report this state when you can confirm that the player is stalled due to lack of video data in the buffer.<br>
It may show a spinner or it may simply present a freeze frame. */
CONVIVA_AD_BUFFERING = 6,
/** Report this state when you can confirm that the player is paused, generally upon viewer request. */
CONVIVA_AD_PAUSED = 12,
/** Report this state when no other recognized Conviva player states apply. */
CONVIVA_AD_NOT_MONITORED = 98,
/** Reserved state. Do not use. */
CONVIVA_AD_UNKNOWN = 100
}
Undocumented
-
Report this state when you can confirm that the player is currently inactive/idle.
Declaration
Objective-C
CONVIVA_AD_STOPPED = 1
Swift
case CONVIVA_AD_STOPPED = 1
-
Report this state when you can confirm that the player is actively rendering video content for the viewer.
This should never be reported for unavailable/blocked content.Declaration
Objective-C
CONVIVA_AD_PLAYING = 3
Swift
case CONVIVA_AD_PLAYING = 3
-
Report this state when you can confirm that the player is stalled due to lack of video data in the buffer.
It may show a spinner or it may simply present a freeze frame.Declaration
Objective-C
CONVIVA_AD_BUFFERING = 6
Swift
case CONVIVA_AD_BUFFERING = 6
-
Report this state when you can confirm that the player is paused, generally upon viewer request.
Declaration
Objective-C
CONVIVA_AD_PAUSED = 12
Swift
case CONVIVA_AD_PAUSED = 12
-
Report this state when no other recognized Conviva player states apply.
Declaration
Objective-C
CONVIVA_AD_NOT_MONITORED = 98
Swift
case CONVIVA_AD_NOT_MONITORED = 98
-
Reserved state. Do not use.
Declaration
Objective-C
CONVIVA_AD_UNKNOWN = 100
Swift
case CONVIVA_AD_UNKNOWN = 100